Category: Miscellaneous

Games, Licenses, and You: A Practical Overview (Part 3: Popular Licensing Methods)

Previously, we looked at the sorts of rights you get on your work and how you can protect your rights. Today we’re going to look at how people traditionally license games. Most licenses apply to the copyright of a game and its trademarks, with a notable exception in the form of the Open Game License…
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Games, Licenses, and You: A Practical Overview (Part 2: Remedies)

Last week we talked about the various intellectual property laws and how they apply to games. Now let’s talk about what happens when things go wrong. Disclaimer: I am not a lawyer. This is not legal advice. Find a lawyer who knows their intellectual property law if you’re anywhere near an actual lawsuit. Objectives Describe…
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Games, Licenses, and You: A Practical Overview (Part 1: Know Your Rights)

Let’s talk about the legal implications of intellectual property rights in games for a moment. Since the vast majority of complexity comes down to copyright, we’ll focus pretty heavily on that. I’m based in the US, and I’ll be using their law as the basis for this, but most things I cover are internationally agreed…
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